Computational Thinking Education for Diversity and Inclusion

 

CoTEDI aims to identify, develop and implement a new common methodology for the application of computational thinking (CT) in a variety of educational settings with a focus on teacher professionalisation and student empowerment. Special attention will be paid to inclusion criteria, special educational needs and diversity issues, viewing differences in (special) educational needs, capacities and (im)possibilities as a focused opportunity and a rich starting point.

To create different activities, guides, apps and materials for CT learning and assessment in the form of prototypes. Activities will be both plugged-in, unplugged and technology enhanced activities considering the diversity of each country, the needs of students and also related to inclusion and diversity criteria. Examples of such activities may include (video)games, educational robotics, programming environments, simulations, concrete materials, smart games, hackatons, etc.

PARTNERS

RESULTS

Activities in Schools

As part of the Erasmus+ CoTEDI project, we visit schools to carry out hands-on activities with children. These sessions allow us to test and validate educational programmes designed to foster the development of computational thinking. Working directly in classroom settings helps us ensure that our proposals are age-appropriate, engaging, and effective in real educational contexts.

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Designed activities

These Designed Activities are innovative, ready-to-use computational thinking exercises that have been carefully crafted and tested by our team. Each activity includes detailed instructions, learning objectives, and extension ideas, allowing educators to seamlessly integrate them into their curriculum. Whether unplugged challenges, hands-on projects, or digital explorations, these modules offer flexible, scalable ways to engage students in CT concepts and spark creative problem-solving.

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Educational Programmes

As part of the CoTEDI project, we have developed complete educational programmes that go beyond isolated activities. Each programme includes implementation guides, teacher protocols, and adaptations for students with special needs. Designed and tested in real classrooms, they offer practical, inclusive, and effective ways to foster computational thinking through structured, ready-to-use content.

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Other Teacher Training & Dissemination events

As part of the CoTEDI project, we also carry out diverse dissemination and awareness-raising actions that fall outside the scope of classroom-based activities or formal training. These include one-off school visits to give talks on computational thinking, presentations in teacher conferences, contributions to educational fairs, or public demonstrations of our resources. Although these sessions are usually shorter and less structured, they play a key role in spreading the project’s vision, connecting with broader audiences, and generating interest among educators, researchers, and the general public.

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Teacher Training sessions

As part of the CoTEDI project, we offer training sessions for teachers to introduce the concept of computational thinking and explore how it can be developed in the classroom. During these sessions, we present practical strategies and activities that can be used with students, as well as tools and guidelines for assessing the development of computational thinking. The goal is to empower educators to confidently implement and adapt these activities in their own teaching contexts.

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TEAM MEMBERS

Researchers from Universidad Rey Juan Carlos (UJRC)

Estefanía Martin Barroso

Associate professor

María Zapata Cáceres

Associate professor

David Roldán Álvarez

Associate Professor

Fernando Martínez Martínez

Associate Professor

Aarón Sújar Garrido

Associate Professor

COLLABORATORS

Belén Orihuela

School Teacher

Emy Quintanar

School Teacher

Laura Guijorro

School Teacher

Pablo A. Haya

Artificial Intelligence Expert

Ignacio Fernández

School Teacher

Events

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PUBLICATIONS

The activities developed within the CoTEDi project not only support educational practice, but also enable us to conduct rigorous research. By implementing and observing these activities in real classroom settings, we gather valuable insights into how computational thinking can be developed and assessed in early education. This research allows us to refine methodological strategies, design more effective educational resources, and contribute to the scientific understanding of computational thinking in diverse learning environments.

New! We have published a book—Computational Thinking Lab: Ideas and Activities for the Classroom—that offers ready-to-use unplugged and digital activities for teachers to implement CT in their own lessons.

Computational Thinking and Artificial Intelligence Training Program for Students with Intellectual Disability: A Path to Inclusion

Integrating Computational Thinking (CT) with Artificial Intelligence (AI) could enable individuals with intellectual disabilities to navigate an increasingly digital society inclusively. This study examines how CT, applied to Spanish students with intellectual disability (ID), can reduce the digital divide and enhance employability while exploring AI’s role in this process. A qualitative research program analyzed observable behaviors following CT and AI training.

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Book: Computational Thinking Lab – Ideas and Activities for the Classroom

Offers ready-to-use, stage-by-stage activities—ranging from unplugged games and robotics to programming exercises and educational apps—to cultivate core computational thinking skills from early childhood through secondary school. Grounded in research and real-classroom trials, it includes inclusive strategies, validated assessment tools, and practical guidance for seamless CT integration across subjects, empowering teachers to prepare students for our digital world.

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BLOG

Media Coverage & dissemination

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